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Thoughts on game engines in Java, C++ and Python

Over the last several years I’ve been getting into making video games in some of my free time. I’ve investigated in quite a few places. I figured I’d write down some observations and point to some tools that may help people with a similar interest. Most of my research was centered toward cross-platform hardware-accelerated 2D games, so I focused on tools that could render with OpenGL.

Java

I started out in this pursuit with Java, and for various reasons I’m back with using Java again.

Nearing completion of FattyWars


teaser screen of incomplete game.

Tips for getting classic game music

Looking for that tune of frogger music you always wanted? Here are a few tips on getting it:

Where to find game music online

The easiest method of finding music is online. Why do all the work of recording or ripping a song from an old game when someone else has likely done all that work already?

If the game you are looking for is a Commadore 64, NES, or SNES game, you are in luck. They have amazing players for the data files from these games, and amazing resources online loaded with the music already ripped from these games.

Commadore 64

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